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Flight Mechanic Training Software application built with Unity3D, C#, C++ and Python.
With cloud managed lesson creation tool and a local C# MQTT server.
Released four different projects across three years of work.
I've been developing in a professional setting since 2017 when I got my first minor project. Since then I've been apart of three professional teams laying the ground work for one project and releasing five more projects. Hiveswap: Act 1 was my first credited title. But more recently I was apart of the development team that created Maintenance Synthetic Trainer for clients and shareholders.