Riley Smith
Software Engineer and Game Developer

Hey! My name is Riley. Passionate developer with a skill set in Unity, C# and C++!

Projects

Click on the projects check them out.

Hiveswap Act: 1
Game Programmer

Point and Click Adventure game built with Unity3D and C#.

Maintenance Synthetic Trainer
Senior Software Engineer

Flight Mechanic Training Software application built with Unity3D, C#, C++ and Python.
With cloud managed lesson creation tool and a local C# MQTT server.
Released four different projects across three years of work.

Proprio Vision
Software Engineer II

Med-Tech Device developed to assist patients with the best outcome.

My Experience

I've been developing in a professional setting since 2017 when I got my first minor project. Since then I've been apart of three professional teams laying the ground work for one project and releasing five more projects. Hiveswap: Act 1 was my first credited title. But more recently I've been working in more traditional tech. Three years developing Maintenance Synthetic Trainer for clients and shareholders. As well as two years in the Med-Tech space at a startup creating the Proprio Paradigm system.

Peeka VR
Unity VR Developer
Jan. 2017 - Feb. 2017
Neocade
Game Programmer
Mar. 2017 — Sept. 2017
Smashing Ideas
Senior Software Engineer
Mar. 2020 — Jan. 2023
Proprio Vison
Software Engineer II
Nov. 2023 — Jan. 2026