Riley Smith

Software Engineer | Game Developer

Creating applications acrossing MedTech, Simulation and Gaming.

PinSeattle, WA
/SimpleManGames/in/rileyssmithriley.smith5345@gmail.comResume (PDF)

    I'm a Software Engineer driven by continuous learning and evolving for the challenges at hand. From games to training simulations to MedTech, I bring a focus on both user and developer experience to every project I work on.

    Lets chat if you're looking for a developer remotely or in the Greater Seattle Area.

    1. Nov. 2023 — Jan. 2026

      Software Engineer II · Proprio Vision

      Developed software for a Class II medical device to assist surgeons during spinal surgery.

      • Unity3D
      • C#
      • .NET
      • C++
      • Python
      • CI/CD
      • Roslyn
      • OptiTrack
      • Git
      • Github
      • Github Actions
    2. Mar. 2020 — Jan. 2023

      Senior Software Engineer · Luxoft Smashing Ideas

      Developed complex simulations of four Boeing aircraft for use in interactive training scenarios.

      • Unity3D
      • C#
      • C++
    3. Mar. 2017 — Sept. 2017

      Game Programmer · Neocade

      Developed Hiveswap: Act 1, a Point & Click Adventure released on Steam.

      • Unity3D
      • C#
    4. Jan. 2017

      Unity VR Developer · Peeka VR

      Prototyped VR interactive experiences for children's books.

      • Unity3D
      • C#
      • VR
      • Android

    Paradigm System

    External link

    Class 2 Med-Tech device supporting surgeons during spinal navigation.

    Paradigm System

    Maintence Sythentic Trainer

    External link

    Training simulation for aircraft mechanics to learn about fixing various issues across four aircraft models.

    Maintence Sythentic Trainer

    Hiveswap: Act 1

    External link

    Point & Click Adventure game developed in Unity3D.

    Hiveswap: Act 1
    © 2026 Riley Smith